Roblox Preload Images
The rate at which your images preload will of course be limited by how many parallel requests the browser is willing to send but it will eventually request each image url you call preloadimage on.
Roblox preload images. If any of the. In order to do this i need to adjust my appjs file. When the function is called the engine will go through all of the instances in the passed in array and all of the descendants of the passed in instances. Answered may 6 19 at 2036.
Preloading the image will not solve the fact that the image cant be loaded in. This example will preload the asset with id 12222058 when a localplayer loads a game. That sounds like a bug then. This will cause some.
If these ids are mesh ids you might want to refer to contentproviderpreloadasync and preload update and update your code to use preloadasync with instances as an input instead of strings. To enhance asset type safety contentproviderpreloadasync function now works with instance list. I am currently making a pet system for my game and for some reason all of the images fail to load. The images have gotten uploaded to roblox and they are in group creations.
Share improve this answer follow edited may 6 19 at 2108. If any of the instances have a property that defines a link to content such as a decal or a sound then the function will attempt to load the asset from the roblox website. That roblox fail to load a texture which is approved is not my fault. It will gather asset ids from instances and their children recursively.
I ended up deciding to go with the more traditional approach preloading the images into the browser cache.